We had a chance to speak to
RJay Haluko, the Creative Director at
Could you share a challenging factor of the development or marketing process?Weatherwise was very challenging to develop since it has many moving parts. It looks deceptively simple, but under the hood its a full video game engine parsing weather data. Additionally we built a full store with almost 100 themes. The most complex part are the tools we built to allow artists to create themes easily. Our theme...
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