This interview is posted in Mobile App Spotlight
We had a chance to speak to Kyle Kulyk of Vex Blocks1. What was your main objective or motivation for creating the Vex Blocks mobile app?We saw a lot of 2d puzzle games on the market that we felt weren't taking advantage of the increasing power of mobile devices. We wanted to create a familiar feeling, 2d style puzzle game but utilize the touch screen and device rotation to a fuller extent than what we saw on the marketplace while adding 3d and depth to the visuals. And for good measure we...
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